Development log

Updates and release notes

A curated record of visible gameplay, interface, and performance improvements.

Recent releases

Mobile viewport and landscape results

Improved mobile game sizing, touch layouts, and compact result screens with reserved advertising space.

Territory abilities and clearer ownership

Expanded the seven-ability citadel system and made ship, outpost, and territory ownership easier to read.

Rendering performance overhaul

Reduced full-screen canvas work, separated HUD surfaces, and optimized world rendering for desktop and mobile hardware.

Future user-visible releases should add a dated entry here as part of the release process.